Portfolio 02: Character Creation 2014

by marianneeie

2014 Demo Reel Shot Breakdown, by Marianne Eie

Shot 01: Weekly Assignment Character Development 01. Several silhouettes of the character in several action poses wearing his prop. Drawn with Wacom tablet in Photoshop CS.
Shot 02: Weekly Assignment Character Development 02. Three filled out silhouettes from previously shown silhouettes. The two firstly shown are in grey, while the third is coloured to give a better reference of the character dressed with colours. Drawn with Wacom tablet in Photoshop CS.
Shot 03: Weekly Assignment Character Development 03. This is the designed character in his t-pose, ready to be used as reference for 3d modelling. Front, side and back view. Drawn with Wacom tablet in Photoshop CS.
Shot 04: Weekly Assignment Character Creation 02. 3d posing model of character in clay with wireframe, turnaround 360 degree animation with Vray Sun and Vray lights as fill lights. Program used is 3ds Max.
Shot 05: Weekly Assignment Character Creation 02. 3d posing model of unwrapped character with checker map, turnaround 360 degree animation with Vray Sun and Vray lights as fill lights. Program used is 3ds Max.
Shot 06: Weekly Assignment Character Creation 03. 3d posing model of fully textured character with diffuse, normal and reflect map, turnaround 360 degree animation with Vray Sun and Vray lights as fill lights. Program used is 3ds Max, Zbrush and Photoshop for map creation.
Shot 07: Weekly Assignment Character Creation 02. Close up turnaround 360 degree animation of face, with Vray Sun and Vray lights as fill lights. Program used is 3ds Max.

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